yes you would have to run both SteamVR and Oculus Home at the same time. Originally posted by Caldor:Problem is, I think you need to have SteamVR running in the background as Vive depends on it, so when you then run anything on SteamVR again I dont see how it would be seen as Oculus without restarting SteamVR.Īs for "needing SteamVR to be running". thats what Oculus users have to do in order to run any SteamVR game. if anything sends a call INTO the Oculus SDK then I dont see why this wouldnt pick that up, which can then be redirected again back to the keyboard to trigger the commands for WASD/ UOP in DooM VFR (the keys for moving forward/back/left/right and turning/180)Īs for "needing SteamVR to be running". HModule := DllCall("LoadLibrary", "Str", "auto_oculus_touch.dll", "Ptr")
#Doom vfr ps4 smooth locomotion .dll#
dll library written specifically for accessing the Oculus SDK. No, the Auto-hotkey script is Oculus specific. I dont have a Vive though and I dont know AutoMapper very well. So it might work for Vive directly if someone makes it. I am pretty sure i would be another level of complications to make SteamVR then get run as if it was run by a Rift.īut the whole AutoMapper program. I dont know exactly how Revive works, but I am pretty sure it is focused mainly on making Oculus think the Vive VR system is an Oculus when you launch a Rift game. If I as a Rift user close down the Oculus app everything using VR shuts down. Problem is, I think you need to have SteamVR running in the background as Vive depends on it, so when you then run anything on SteamVR again I dont see how it would be seen as Oculus without restarting SteamVR.
If Revive emulates those inputs as well, then theres a decent chance they might get picked up by the AHK Script. dll that hooks into and reads for inputs from the Oculus Software. besides they can get something almost as good. I do think it might work with Vive in some way, but not sure how. I would be surprised if it worked anyway. Originally posted by Caldor:I dont think Revive would help as its mainly for launching Rift games on Oculus, not for launching games as it you use a Rift on SteamVR.